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Jedi academy hd textures8/28/2023 Then just make sure the "looped on" checkbox is ticked.Ģ) The models that havn't got textures are models that were used in JK2, that they forgot to remove from JK3. Value: sound/ambience/waterfall_huge_distant.wav Here's an example of the fields you should put into the target_speaker:. Then just give it a key of "noise" and a value of whatever the noise is that you want the waterfall to make, plus the path to the sound file. The waterfall itself isn't what makes the noise (it can be, if you use a soundset, but soundsets on fx_runners arn't too reliable) so you use a target_speaker. 1) You need to put a target_speaker in front of the waterfall.
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